Snuffers

Also known as Opinokinetic Thievery, Snuffers are able to "snuff out" the five basic senses of themselves or those around them. Higher-Class Snuffers can even manipulate the senses, causing a person to potentially see, smell, hear, taste, or touch things that aren't actually there. The authenticity of the illusion is based on the individual Snuffer's imagination and mental discipline.

A physiological profile shows that Snuffers are more likely than other Abnormals to have been born without or lose one of their senses. Snuffers have higher rates of deafness, blindness, mutism, and other sense-based disorders whether it be innate or due to disease.

Class 4
A Class 4 Snuffer can only take away one sense at a time. They're unable to cast an illusion or manipulate the sense.

Class 3
A Class 3 Snuffer can take away two senses at a time, but can only manipulate one of the two.

Class 2
A Class 2 Snuffer can take away three senses at a time if they are manipulating senses. They're able to manipulate up to two senses at a time. If they are not manipulating any senses, they are able to take away four senses.

Class 1
A Class 1 Snuffer can take away all five senses if they are not manipulating any senses. They are capable of manipulating up to three at a time. If they are doing any kind of manipulation, they can only take away 4.

Class 0
A Class 0 Snuffer can take away and manipulate all five senses without any restrictions.

Limitations

 * Snuffers are not immune to their own ability.
 * A Snuffers ability to create an illusion through manipulation of senses is limited by their own creativity. (Ex. A snuffer who has always been deaf will have trouble manipulating hearing as it's a sense they've never experienced themselves).
 * Turning off one's senses during a battle can have dangerous results.
 * A Snuffer can only take away. They cannot give a sense to someone. (Ex. They cannot make a blind person see).
 * As with any other Abnormal, their abilities are rendered useless in a White Box.